base image + skeleton for loading config file
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26
config.go
26
config.go
@ -1,8 +1,30 @@
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package main
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import (
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"encoding/json"
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"fmt"
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"os"
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)
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type Config struct {
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Method string
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OutputDir string
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Method string `json:method`
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OutputDir string `json:outputdir`
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BaseImage string `json:baseimage`
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}
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// loads configuration values from json file
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func (c *Config) LoadConfigFromFile(filePath string) {
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file, _ := os.Open("conf.json")
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defer file.Close()
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decoder := json.NewDecoder(file)
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configuration := Config{}
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err := decoder.Decode(&configuration)
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if err != nil {
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fmt.Println("error:", err)
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}
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fmt.Println(configuration.Method)
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fmt.Println(configuration.OutputDir)
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}
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// global register to acccess configuration values
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var ConfigRegister Config
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10
main.go
10
main.go
@ -2,6 +2,7 @@ package main
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import (
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"flag"
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"image"
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_ "image/jpeg"
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_ "image/png"
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)
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@ -10,10 +11,17 @@ func main() {
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// command line arguments
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flag.StringVar(&ConfigRegister.Method, "blending", "darken", "Blending methods : darken, lighten, fuckyfun")
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flag.StringVar(&ConfigRegister.OutputDir, "output", "./", "Output directory")
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flag.StringVar(&ConfigRegister.BaseImage, "base-img", "", "Path to the base image to work with. Random image if not set")
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flag.Parse()
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// get two random images and load them
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img1 := loadImage(getRandomImage())
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var img1 image.Image
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if ConfigRegister.BaseImage != "" {
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img1 = loadImage(ConfigRegister.BaseImage)
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} else {
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img1 = loadImage(getRandomImage())
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}
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img2 := loadImage(getRandomImage())
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// pool of workers unionizing, ready to blend a new picture using the power of friendship
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