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73e690aa07
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fluff pour number inputs
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2022-01-10 21:01:39 +01:00 |
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6f1e813316
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configurable refresh rate for 2d CA
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2022-01-10 20:49:09 +01:00 |
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980be551c1
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favicon, useless component
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2022-01-10 20:07:03 +01:00 |
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38f66a9090
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general option component (canvas size)
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2022-01-10 14:16:34 +01:00 |
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74a1b311b7
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working vue components for 2D automata
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2022-01-10 13:50:02 +01:00 |
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59d821d084
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working vue components for 1D automata
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2022-01-10 11:13:44 +01:00 |
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5fe9243560
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[wip] vuex, submenu templates, linting rules
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2022-01-09 11:47:18 +01:00 |
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b2057d0244
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process of vueification
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2022-01-08 15:30:39 +01:00 |
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010c34b5a9
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canvas size option, menu collapsed by default
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2022-01-02 19:07:24 +01:00 |
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74e9667c51
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2d logics fully ready (me think)
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2022-01-02 16:45:03 +01:00 |
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1a14e2d028
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working 2D CA functions + canvas draws in one go
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2022-01-02 14:47:27 +01:00 |
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09afd29624
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[wip] game of life, 1D to 2d
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2022-01-01 23:11:38 +01:00 |
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56566aa802
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structuring shits up
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2022-01-01 14:07:34 +01:00 |
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a2e16a0fde
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hidable menu content
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2021-12-31 13:17:37 +01:00 |
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0b1073b66e
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stop button, loop skipped a frame
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2021-12-31 11:10:32 +01:00 |
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e62fafb55d
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optional looping option
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2021-12-31 10:31:52 +01:00 |
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5558b867d5
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clickable labels, colors, precision, purer func
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2021-12-31 00:03:55 +01:00 |
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81102611ec
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absolute shitcode interface POC
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2021-12-30 19:45:39 +01:00 |
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f27a983b55
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now it actually evolves according to the rules
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2021-12-30 14:42:10 +01:00 |
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7add85cefb
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first commit : broken evolve. fun anyway
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2021-12-30 13:39:25 +01:00 |
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