option to change drawing direction
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f41e415b32
commit
980cdc35a2
@ -28,7 +28,8 @@ export default {
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canvasWidth: 'getCanvasWidth',
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canvasHeight: 'getCanvasHeight',
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refreshRate: 'getRefreshRate',
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initial1dState: 'getInitial1dState'
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initial1dState: 'getInitial1dState',
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drawingDirection: 'getDrawingDirection'
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}),
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boardWidth: function() {
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return Math.floor(
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@ -61,7 +62,10 @@ export default {
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if (cell === 1) return props.liveColor
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return props.deadColor
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})()
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this.ctx.fillRect(x * d, y * d, d, d)
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if (this.drawingDirection === "x")
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this.ctx.fillRect(y * d, x * d, d, d)
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else
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this.ctx.fillRect(x * d, y * d, d, d)
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return cell
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},
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)
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@ -77,7 +81,7 @@ export default {
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const board = createBoard(
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initialState,
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this.rules,
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this.boardHeight
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this.boardWidth
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)
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this.drawCanvas(board)
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},
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@ -94,7 +94,8 @@ export default {
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"rule 86" : {"100":1,"101":0,"110":0,"111":1,"011":0,"010":1,"001":0,"000":1},
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"rule 90" : {"100":1,"101":0,"110":1,"111":0,"011":0,"010":0,"001":1,"000":0},
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"rule 45?" : {"100":0,"101":0,"110":1,"111":0,"011":1,"010":0,"001":1,"000":1},
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"rule 54?" : {"100":1,"101":0,"110":1,"111":1,"011":0,"010":1,"001":1,"000":0}
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"rule 54?" : {"100":1,"101":0,"110":1,"111":1,"011":0,"010":1,"001":1,"000":0},
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"unknown rule" : {"100":0,"101":0,"110":0,"111":1,"011":0,"010":0,"001":1,"000":1}
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},
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initial1dStates: [
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{ id : "onecell",
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@ -40,6 +40,16 @@
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@input="updateRefreshRate"
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>
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</div>
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<div class="form-field">
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<label>Invert Drawing Direction
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<input
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type="checkbox"
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:checked="drawingDirection === 'x'"
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:value="drawingDirection"
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@input="updateDrawingDirection"
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>
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</label>
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</div>
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</form>
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</MenuRow>
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</template>
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@ -56,7 +66,8 @@ export default {
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...mapGetters({
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canvasWidth: 'getCanvasWidth',
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canvasHeight: 'getCanvasHeight',
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refreshRate: 'getRefreshRate'
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refreshRate: 'getRefreshRate',
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drawingDirection: 'getDrawingDirection'
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})
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},
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methods: {
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@ -71,6 +82,12 @@ export default {
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updateRefreshRate: function(event) {
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const elem = event.target
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this.$store.commit('setRefreshRate', elem.value)
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},
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updateDrawingDirection: function(event) {
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const elem = event.target
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const value = elem.checked ? "x" : "y"
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this.$store.commit('setDrawingDirection', value)
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console.log(this.drawingDirection)
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}
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}
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}
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@ -25,7 +25,8 @@ export default new Vuex.Store({
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canvasHeight: 720,
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refreshRate: 300,
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initial1dState: "onecell",
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activeMenu: "Elementary Cellular Automata"
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activeMenu: "Elementary Cellular Automata",
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drawingDirection: "y"
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},
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mutations: {
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update1dSingleRule(state, data) {
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@ -41,13 +42,13 @@ export default new Vuex.Store({
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state.drawing = data
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},
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setCanvasWidth(state, data) {
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state.canvasWidth = data;
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state.canvasWidth = data
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},
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setCanvasHeight(state, data) {
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state.canvasHeight = data;
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state.canvasHeight = data
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},
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setRefreshRate(state, data) {
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state.refreshRate = data;
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state.refreshRate = data
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},
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setInitial1dState(state, data) {
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state.initial1dState = data
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@ -55,6 +56,9 @@ export default new Vuex.Store({
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setActiveMenu(state, data) {
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state.activeMenu = data
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},
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setDrawingDirection(state, data) {
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state.drawingDirection = data
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},
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},
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getters: {
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getCellProperties(state) {
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@ -83,6 +87,9 @@ export default new Vuex.Store({
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},
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getActiveMenu(state) {
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return state.activeMenu
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},
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getDrawingDirection(state) {
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return state.drawingDirection
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}
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},
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actions: {
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