linting and formating. renamed canvas component

This commit is contained in:
2022-11-29 17:31:01 +01:00
parent c57d8bfcfa
commit e01c41f4b2
22 changed files with 549 additions and 649 deletions

View File

@ -1,25 +1,25 @@
import Vue from 'vue'
import Vuex from 'vuex'
import Vue from "vue";
import Vuex from "vuex";
Vue.use(Vuex)
Vue.use(Vuex);
export default new Vuex.Store({
state: {
drawing: 0,
rules1d : {
"111" : 0,
"110" : 1,
"101" : 0,
"100" : 0,
"011" : 1,
"010" : 0,
"001" : 0,
"000" : 1
rules1d: {
111: 0,
110: 1,
101: 0,
100: 0,
"011": 1,
"010": 0,
"001": 0,
"000": 1,
},
cellProperties: {
size: 3,
liveColor: '#000000',
deadColor: '#F5F5F5',
liveColor: "#000000",
deadColor: "#F5F5F5",
},
canvasWidth: 0,
canvasHeight: 0,
@ -27,80 +27,78 @@ export default new Vuex.Store({
initial1dState: "onecell",
activeMenu: "",
drawingDirection: "y",
lastBoard: {}
lastBoard: {},
},
mutations: {
update1dSingleRule(state, data) {
state.rules1d[data.rule] = data.value
state.rules1d[data.rule] = data.value;
},
update1dRules(state, data) {
state.rules1d = data
state.rules1d = data;
},
setCellProperties(state, data) {
state.cellProperties[data.name] = data.value
state.cellProperties[data.name] = data.value;
},
setDrawingStatus(state, data) {
state.drawing = data
state.drawing = data;
},
setCanvasWidth(state, data) {
state.canvasWidth = data
state.canvasWidth = data;
},
setCanvasHeight(state, data) {
state.canvasHeight = data
state.canvasHeight = data;
},
setRefreshRate(state, data) {
state.refreshRate = data
state.refreshRate = data;
},
setInitial1dState(state, data) {
state.initial1dState = data
state.initial1dState = data;
},
setActiveMenu(state, data) {
state.activeMenu = data
state.activeMenu = data;
},
setDrawingDirection(state, data) {
state.drawingDirection = data
state.drawingDirection = data;
},
setLastBoard(state, data) {
state.lastBoard = data
state.lastBoard = data;
},
},
getters: {
getCellProperties(state) {
return state.cellProperties
return state.cellProperties;
},
get1dRules(state) {
return state.rules1d
return state.rules1d;
},
getRule1d(state) {
return (rule) => state.rules1d[rule]
return (rule) => state.rules1d[rule];
},
isDrawing(state) {
return state.drawing
return state.drawing;
},
getCanvasWidth(state) {
return state.canvasWidth
return state.canvasWidth;
},
getCanvasHeight(state) {
return state.canvasHeight
return state.canvasHeight;
},
getRefreshRate(state) {
return state.refreshRate
return state.refreshRate;
},
getInitial1dState(state) {
return state.initial1dState
return state.initial1dState;
},
getActiveMenu(state) {
return state.activeMenu
return state.activeMenu;
},
getDrawingDirection(state) {
return state.drawingDirection
return state.drawingDirection;
},
getLastBoard(state) {
return state.lastBoard
}
return state.lastBoard;
},
},
actions: {
},
modules: {
}
})
actions: {},
modules: {},
});