About Ariona

Hello and welcome to Ariona.

You most likely know why you landed here. If not, enjoy your stay anyway.

The content hosted here isn’t focused on anything particular: It includes media reviews, blog posts documenting specific computer issues for whoever could face them too, or pages showcasing some artistic endeavors.

Ariona originally meant greenery in an utilitarian conlang conceived eons ago with no initial intent to use it outside written diaries. Generated without acknowledging if it existed in the outside world or not, this word was chosen at some point to name this online courtyard and its many historical extensions.

dissolving

Projects

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Latest Posts

  • FreeBSD 14 Installation over PXE (2024-09-22)

    I set up a small virtulization server by installing FreeBSD using my desktop computer with Dnsmasq, an old Netgear router, mfsBSD and a ThinkCentre M710q booting over PXE. It was not as hard as I thought but still pretty involved compared to dd-ing an ISO file on a usb stick. This post describes the general process I followed to get the thingie to boot a fresh FreeBSD installation.

  • A few words about SuperCollider for The Creative Musician... (2024-08-10)

    … And learning SuperCollider in general.

    This wordy post contains my honest thoughts about this book and a few considerations about learning resources on SuperCollider and what helped me getting somewhere else than the bottom of a very steep learning curve.

  • Working with SuperCollider in Emacs (2024-08-10)

    I had much trouble getting the SuperCollider extension to work in Emacs and gave up several times because the default IDE is good enough. I still wanted to edit and evaluate my SC projects like I would for other languages.

    I spent, like for everything Emacs related when you don’t know Elisp well, an ungodly amount of time trying to fix that. This post shortly describes what worked for me.

  • A few words about Deus Ex: Mankind Divided (2024-04-15)

    Game studios performing necromancy on legendary licenses commonly end up with a product deemed, often legitimately, unfaithful and unworthy of wearing its name by a nostalgic fanbase. A recent playthrough of the latest Deux Ex title made me reflect on several things, like what can be considered a successful sequel to a revered GOATY from two decades ago, how the same team managed to bounce from a very mid proposition to a good AAA game, how everything beside graphics seems to evolve slowly, why cyberpunk is shit when it’s not incidental, etc. Thinking emoji.

    I initially intended to cover all of that but I settled on simply explaining why it’s worth playing.

  • Retour de lecture: Ernst Junger, Sur Les Falaises de Marbre (2024-01-03)

    Face à la terreur grandissante ménagée par des bandes d’envahisseurs, deux frères s’abandonnent à la botanique plutôt que de succomber au désir de vengeance et sombrer eux-mêmes dans la barbarie. Fiction champêtre sur l’exercice de la dignité quand tout se dérobe sous nos pieds et que la réalisation du pire est imminente, ou pas.

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